Night Apparatus is a game development studio founded by myself and Marco Duran. We have released two games so far: Osmorrow and Laika's Journey.
Osmorrow is a 2D adventure RPG with an emphasis on difficulty and skilled gameplay. It was developed with Game Maker: Studio and released on Steam:
store.steampowered.com/app/758220/Osmorrow/
My contributions to this project include but are not limited to:
store.steampowered.com/app/758220/Osmorrow/
My contributions to this project include but are not limited to:
- Creating the 2D pixel style art and GUI
- Making visual effects with shaders, particle systems, sprite masks, etc
- Composing and creating background music and sound effects
- Game and Level Design
- Programming game mechanics and behavior
Laika's Journey is a mobile puzzle game set in space in which you use the gravitational pull of planets to slingshot your spaceship across the universe. It was developed in Unreal Engine and is available on the Google Play Store:
play.google.com/store/apps/details?id=com.NightApparatus.Laika&hl=en_US
For this project, I mostly:
play.google.com/store/apps/details?id=com.NightApparatus.Laika&hl=en_US
For this project, I mostly:
- Made all art, including in-game, GUI, concept and promotional
- Created visual effects in Unreal's material editor with particles and animated materials
- Game and Level Design
- Programmed game mechanics and behavior with both C++ and Blueprints